2 0#0 09:30:46.200 [Pfm] Info>  EditorPfm.ctor() created pfm subsystems: RetailUserPfm RetailInputPfm RetailStoragePfm RfNetworkPfm RfProductPfm RetailSocialPfm (FakeConsoleMode: False)
3 0#0 09:30:46.202 [Pfm] Info>  Login()
4 0#0 09:30:46.202 [Pfm] Info>  OnLoginSuccess(RfUser_Retail [Julian] (id: Julian))
5 0#0 09:30:46.202 [Pfm] Info>  ActiveUser changed: [] => [RfUser_Retail [Julian] (id: Julian)]
6 0#0 09:30:46.202 [Pfm] Debug> RescanSavegames
23 0#0 09:30:47.289 [Pfm] Info>  AddPfmEvent: HostSceneOrSaveEvent: LocalGame (True, True, [empty])
25 0#0 09:30:47.290 [Pfm] Debug> VerifySceneInfoShowError: [scene 'empty' (Ver: 0; Autostart)] IsCorrupt: False; IsMissing: False; IsSceneAvailable: True
28 0#0 09:30:47.290 [Pfm] Debug> Not instantiantiating main menu because of pending PfmEvents
29 0#0 09:30:47.290 [Pfm] Debug> SetRichPresence(RP_InMainMenu) [Spielt ...]
36 0#0 09:30:47.321 [Pfm] Debug> LocalSession.SceneInfo changed: [0] => [scene 'empty' (Ver: 0; Autostart)]
37 0#0 09:30:47.321 [Pfm] Info>  LocalSession.State changed: [Unknown] => [CreatingNetwork]
38 0#0 09:30:47.321 [Pfm] Info>  LocalSession.State changed: [CreatingNetwork] => [Ready]
39 0#0 09:30:47.321 [Pfm] Info>  Session changed: [] => [LocalSession [0] is [Ready]; PfmLobbyid: []]
39997 0#0 09:36:13.215 [Pfm] Info>  LocalSession.State changed: [Ready] => [Disconnected]
40022 0#0 09:36:16.177 [Pfm] Info>  Session changed: [LocalSession [0] is [Disconnected]; PfmLobbyid: []] => []
40023 0#0 09:36:16.179 [Pfm] Info>  EditorPfm.ctor() created pfm subsystems: RetailUserPfm RetailInputPfm RetailStoragePfm RfNetworkPfm RfProductPfm RetailSocialPfm (FakeConsoleMode: False)
