2 0#0 11:15:27.474 [Pfm] Info>  EditorPfm.ctor() created pfm subsystems: RetailUserPfm RetailInputPfm RetailStoragePfm RfNetworkPfm RfProductPfm RetailSocialPfm (FakeConsoleMode: False)
3 0#0 11:15:27.485 [Pfm] Info>  Login()
4 0#0 11:15:27.485 [Pfm] Info>  OnLoginSuccess(RfUser_Retail [Simon] (id: Simon))
5 0#0 11:15:27.486 [Pfm] Info>  ActiveUser changed: [] => [RfUser_Retail [Simon] (id: Simon)]
6 0#0 11:15:27.494 [Pfm] Debug> RescanSavegames
23 0#0 11:15:29.689 [Pfm] Info>  AddPfmEvent: HostSceneOrSaveEvent: LocalGame (True, True, [vs02world_main])
26 0#0 11:15:29.697 [Pfm] Debug> VerifySceneInfoShowError: [scene 'vs02world_main' (Ver: 0; Autostart)] IsCorrupt: False; IsMissing: False; IsSceneAvailable: True
29 0#0 11:15:29.700 [Pfm] Debug> Not instantiantiating main menu because of pending PfmEvents
30 0#0 11:15:29.702 [Pfm] Debug> SetRichPresence(RP_InMainMenu) [Spielt ...]
37 0#0 11:15:29.747 [Pfm] Debug> LocalSession.SceneInfo changed: [0] => [scene 'vs02world_main' (Ver: 0; Autostart)]
38 0#0 11:15:29.747 [Pfm] Info>  LocalSession.State changed: [Unknown] => [CreatingNetwork]
39 0#0 11:15:29.747 [Pfm] Info>  LocalSession.State changed: [CreatingNetwork] => [Ready]
40 0#0 11:15:29.748 [Pfm] Info>  Session changed: [] => [LocalSession [0] is [Ready]; PfmLobbyid: []]
141786 0#0 11:24:07.751 [Pfm] Info>  LocalSession.State changed: [Ready] => [Disconnected]
141796 0#0 11:24:10.200 [Pfm] Debug> RescanSavegames
141797 0#0 11:24:10.248 [Pfm] Debug> RaiseOnAvailableSavegamesChanged:
        
141798 0#0 11:24:11.028 [Pfm] Info>  Session changed: [LocalSession [0] is [Disconnected]; PfmLobbyid: []] => []
141799 0#0 11:24:11.030 [Pfm] Info>  EditorPfm.ctor() created pfm subsystems: RetailUserPfm RetailInputPfm RetailStoragePfm RfNetworkPfm RfProductPfm RetailSocialPfm (FakeConsoleMode: False)
