3 2#0 14:03:06.922 [Pfm] Info>  EditorPfm.ctor() created pfm subsystems: RetailUserPfm RetailInputPfm EditorStoragePfm RfNetworkPfm RfProductPfm RetailSocialPfm (FakeConsoleMode: False)
5 2#0 14:03:06.935 [Pfm] Debug> ScheduleStorageOp() op: QueryAsyncSavegameListOp User: ; dependencies []
6 2#0 14:03:06.937 [Pfm] Info>  Login()
7 2#0 14:03:06.939 [Pfm] Info>  OnLoginSuccess() RfUser_Retail [Julian] (id: Julian)
8 2#0 14:03:06.940 [Pfm] Debug> ScheduleStorageOp() op: QueryAsyncSavegameListOp User: RfUser_Retail [Julian] (id: Julian); dependencies []
12 4#0 14:03:08.694 [Pfm] Debug> OnQueryAsyncFinished: success QueryAsyncSavegameListOp User: RfUser_Retail [Julian] (id: Julian)
13 4#0 14:03:08.695 [Pfm] Debug> ScheduleStorageOp() op: ReadAsyncSavegameOp [config-profile] User: RfUser_Retail [Julian] (id: Julian); dependencies []
14 4#0 14:03:08.696 [Pfm] Debug> OnQueryAsyncFinished: success QueryAsyncSavegameListOp User:
15 5#0 14:03:08.821 [Pfm] Debug> OnReadAsyncFinished: success ReadAsyncSavegameOp [config-profile] User: RfUser_Retail [Julian] (id: Julian)
17 5#0 14:03:08.830 [Pfm] Debug> QueryAchievements() for user: RfUser_Retail [Julian] (id: Julian)
18 5#0 14:03:08.841 [Pfm] Debug> Config serialized (MachineConfig: 27 entries, 4067 byte)
        	Graphics.Gamma = 0
        	Graphics.VSync = True
        	Graphics.TargetFrameRate = 999
        	Audio.MasterVolume = 0.5
        	Audio.EffectsVolume = 1
        	Audio.MusicVolume = 1
        	Audio.VoicesVolume = 1
        	Audio.UiVolume = 1
        	Audio.VideoVolume = 1
        	Audio.SfxDefaultMinDistance = 2
        	Audio.SfxDefaultMaxDistance = 60
        	Audio.DefaultVolumeAtZoomOutModifier3D = 0.7
        	Audio.SfxAtZoomOutVolumeModifierOverworld = 1
        	Audio.SfxAtZoomOutVolumeModifierDungeon = 1
        	Audio.MuteOnUnfocus = False
        	Loca.TextLanguage = auto
        	Loca.AudioLanguage = auto
        	General.SeasonVisuals = Default
        	General.SeasonalMusic = True
        	General.SeasonLastName =
        	General.TestCachedConfigCounter = 0
        	Input.LockCursor = Auto
        	Debug.DebugScreenWorld = All
        	Debug.EnabledDebugScreens = Foliage%sPhyiscs
        	Debug.DisabledDebugScreens = Missions Distance%sChecker Events EnvironmentQueryDebugSystem Recording WBrain ConstructBuilding
        	Debug.InfoHeader = True
        	Userdata.BugReportingEMail =
        
19 5#0 14:03:08.842 [Pfm] Debug> Config serialized (ProfileConfig: 19 entries, 3454 byte)
        	Graphics.Gamma = 0
        	Audio.MasterVolume = 0.5
        	Audio.EffectsVolume = 1
        	Audio.MusicVolume = 1
        	Audio.VoicesVolume = 1
        	Audio.UiVolume = 1
        	Audio.VideoVolume = 1
        	Audio.SfxDefaultMinDistance = 2
        	Audio.SfxDefaultMaxDistance = 60
        	Audio.DefaultVolumeAtZoomOutModifier3D = 0.7
        	Audio.SfxAtZoomOutVolumeModifierOverworld = 1
        	Audio.SfxAtZoomOutVolumeModifierDungeon = 1
        	Audio.MuteOnUnfocus = False
        	Input.LockCursor = Auto
        	Loca.TextLanguage = auto
        	Loca.AudioLanguage = auto
        	General.SeasonVisuals = Default
        	General.SeasonalMusic = True
        	General.SeasonLastName =
        
44 10#0 14:03:15.481 [Pfm] Info>  AddPfmEvent: HostSceneOrSaveEvent: LocalGame (True, True, [grid])
46 10#0 14:03:15.485 [Pfm] Debug> SetRichPresence(RP_InMainMenu) [Spielt ...]
53 12#0 14:03:15.599 [Pfm] Debug> VerifySceneInfoShowError: [scene 'grid'; Autostart)] IsCorrupt: False; IsMissing: False; IsSceneAvailable: True
59 15#0 14:03:15.804 [Pfm] Debug> LocalSession.SceneInfo changed: [0] => [scene 'grid'; Autostart)]
60 15#0 14:03:15.804 [Pfm] Info>  LocalSession.State changed: [Unknown] => [Ready]
61 15#0 14:03:15.805 [Pfm] Info>  Session changed: [] => [LocalSession [0] is [Ready]; PfmLobbyid: []]
331837 12150#12121 14:15:17.651 [Pfm] Info>  LocalSession.State changed: [Ready] => [Disconnected]
331862 1#0 14:15:21.198 [Pfm] Info>  Session changed: [LocalSession [0] is [Disconnected]; PfmLobbyid: []] => []
331866 1#0 14:15:21.204 [Pfm] Info>  EditorPfm.ctor() created pfm subsystems: RetailUserPfm RetailInputPfm EditorStoragePfm RfNetworkPfm RfProductPfm RetailSocialPfm (FakeConsoleMode: False)
