1 0#0 09:06:26.112 [Default] Info>  --- Environment information ---
        Machine: PC-100
        User: Lars
        Now: 2025-07-29 09:06:26 (UTC)
        Env.OSVersion: Microsoft Windows NT 10.0.19045.0
        Env.Version: 4.0.30319.42000
        WorkingDirectory: C:\Program Files (x86)\Steam\steamapps\common\Coven
        DataDirectory: C:\Program Files (x86)\Steam\steamapps\common\Coven\coven_Data\rfdata
        CommandLine: coven.exe
        Log: 2025.07.29-11h06m25s
        Process.StartTime: 2025-07-29 09:06:22 (UTC)
        Process.Id: 8128
        Version: cv-#11505-@cf773ae
        game: cv
        buildtarget: StandaloneWindows64
        buildtype: DEPLOY;_BUILDCONFIG_TESTING;
        hardwareplatform: WIN;
        softwareplatform: STEAM;
        otherdefines: UNITY_DOTS_DEBUG;_LOG_Info;_LOG_Warn;_LOG_Error;_LOG_Assert;
        unityversion: 6000.0.44f1
        development: False
        builddate: 2025-07-29 08:32:15 (UTC)
        buildmachine: PC95
        buildpath: A:\cv1
        versioninternal: cv-#11505-@cf773ae
        commitdate: 2025-07-29 08:03:52 (UTC)
        githash: cf773ae365276552b890b18a9586f8038a2397b7
        
2 0#0 09:06:26.072 [State] Info>  Config loaded (PriorityAndCmdArgs: 4 entries):
        	debug.infoheader = true
        	debug.cheats = true
        	campaign.finishedcampaignscenes = cheater
        	debug.rfuploaderenabled = true
        
3 0#0 09:06:26.108 [Default] Info>  Log file [C:/Users/Lars/AppData/LocalLow/Kalypso Media/coven/Player.log] content before installing RfLogHandler:
        	Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Coven/coven_Data/Managed'
        	Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Coven/MonoBleedingEdge/etc'
        	JobSystem: Invalid job-worker-count value 15 must be between 0->11
        	JobSystem: Clamping job-worker-count value 15 to 11
        	Input System module state changed to: Initialized.
        	[Physics::Module] Initialized fallback backend.
        	[Physics::Module] Id: 0xdecafbad
        	Havok Physics for Unity is available to Pro, Enterprise, and Unity Industrial Collection users.
        	Initialize engine version: 6000.0.44f1 (101c91f3a8fb)
        	[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Coven/coven_Data/UnitySubsystems
        	kGfxThreadingModeClientWorkerNativeJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
        	GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
        	Direct3D:
        	    Version:  Direct3D 11.0 [level 11.1]
        	    Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
        	    Vendor:   NVIDIA
        	    VRAM:     12115 MB
        	    Driver:   32.0.15.6094
        	Begin MonoManager ReloadAssembly
        	- Loaded All Assemblies, in  1.662 seconds
        	- Finished resetting the current domain, in  0.002 seconds
        	[Physics::Module] Selected backend.
        	[Physics::Module] Name: PhysX
        	[Physics::Module] Id: 0xf2b8ea05
        	[Physics::Module] SDK Version: 4.1.2
        	[Physics::Module] Integration Version: 1.0.0
        	[Physics::Module] Threading Mode: Multi-Threaded
        	[Havok.Physics] Havok native plugin fall-back built from 'N/A' branch; revision 'N/A'.
        	[Havok.Physics.Standalone] Havok native plugin built from 'release/dots-1.3' branch; revision '399d73d68c6c10c155e5036d13e4966ade115eb6'
        	RF_VERSION=cv-#11505-@cf773ae
        	RF_LOGFOLDER=2025.07.29-11h06m25s
        	RF_BUILDDATE=2025-07-29 08:32:15 (UTC)
        	RF_VERSIONINTERNAL=cv-#11505-@cf773ae
        	RF_COMMITDATE=2025-07-29 08:03:52 (UTC)
        
4 0#0 09:06:27.162 [Default] Info>  CurrentPlatform has been assigned as Windows.
5 0#0 09:06:29.457 [State] Info>  --- System information ---
        	Burst: True
        	SystemInfo.deviceModel: MS-7C91 (Micro-Star International Co., Ltd.)
        	SystemInfo.deviceName: PC-100
        	SystemInfo.deviceUniqueIdentifier: d9640d00b56b3d3521aaea693d6adee13b0aa7fc
        	SystemInfo.graphicsDeviceName: NVIDIA GeForce RTX 3060
        	SystemInfo.graphicsDeviceType: Direct3D11
        	SystemInfo.graphicsDeviceVendor: NVIDIA
        	SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
        	SystemInfo.graphicsMemorySize: 12115
        	SystemInfo.graphicsMultiThreaded: False
        	SystemInfo.graphicsShaderLevel: 50
        	SystemInfo.operatingSystem: Windows 10  (10.0.19045) 64bit
        	SystemInfo.systemMemorySize: 32694
        	SystemInfo.processorCount: 12
        	SystemInfo.processorFrequency: 3700
        	SystemInfo.processorType: AMD Ryzen 5 5600X 6-Core Processor
        	SystemInfo.supportsInstancing: True
        	SystemInfo.graphicsUVStartsAtTop: True
        	SystemInfo.supportsComputeShaders: True
        	SystemInfo.SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat.R8): True
        	SystemInfo.SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat.RFloat): True
        	SystemInfo.SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat.ARGB32): True
        	SystemInfo.SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat.ARGBHalf): True
        	HDRenderPipeline Lit Shader Mode: DeferredOnly
        
6 0#0 09:06:29.457 [Default] Info>  RF_SYSTEMUID=d9640d00b56b3d3521aaea693d6adee13b0aa7fc
        
7 0#0 09:06:29.458 [Pfm] Info>  Pfm.Enable()
8 0#0 09:06:29.464 [State] Info>  GAME_LAUNCH_ID:v6xc
9 0#0 09:06:29.464 [Pfm] Info>  SteamPfm.ctor() created pfm subsystems: SteamUserPfm SteamInputPfm SteamStoragePfm SteamNetworkPfm SteamProductPfm SteamSocialPfm (FakeConsoleMode: False)
10 0#0 09:06:29.569 [Pfm] Info>  Steam init with AppId 3607400: True; IsLoggedOn: True; IsOverlayEnabled: True; IsBigPictureMode: False; (SteamId: 76561199023846899; name: Lars_RF)
11 0#0 09:06:29.570 [State] Info>  Steam branch: 'rf_testing'
12 0#0 09:06:29.579 [State] Info>  Config loaded (Machine: 44 entries):
        	graphics.gamma = 0
        	graphics.possessionfovy = 65
        	graphics.possessionbobstrength = 0.75
        	audio.mastervolume = 0.5
        	audio.effectsvolume = 1
        	audio.musicvolume = 1
        	audio.voicesvolume = 1
        	audio.uivolume = 1
        	audio.videovolume = 1
        	audio.sfxdefaultmindistance = 2
        	audio.sfxdefaultmaxdistance = 60
        	audio.defaultvolumeatzoomoutmodifier3d = 0.7
        	audio.sfxatzoomoutvolumemodifieroverworld = 1
        	audio.sfxatzoomoutvolumemodifierdungeon = 1
        	audio.muteonunfocus = False
        	audio.casloopedsoundsfadeintime = 0.2
        	audio.defaultspartialblend3d = 1
        	audio.defaultspread3d = 45
        	audio.combatifdamagecount = 4
        	audio.combatifdamagetime = 6
        	audio.resenddebuginformationevery = 180
        	audio.musicmintimerunoverworld = 15
        	audio.musicmintimerundungeon = 15
        	audio.mindistanceconsiderdwarf = 6
        	audio.maxdistanceconsiderdwarf = 18
        	audio.switchtoevilrate = 0.7
        	audio.switchtogoodrate = 0.3
        	audio.evillaughter = 0
        	audio.allowheartbeatandchewing = True
        	loca.textlanguage = auto
        	loca.audiolanguage = auto
        	general.skinthalya = default
        	general.skinhand = default
        	general.unlockcampaignfinishskin = False
        	general.seasonvisuals = Default
        	general.seasonalmusic = True
        	general.seasonlastname =
        	general.possessionmaxstepheight = 1.55
        	general.possessiondoortriggerdistance = 7
        	input.lockcursor = Auto
        	dlc.enableplatformskins = True
        	debug.enableddebugscreens = Aggro Skill%sSensors
        	debug.disableddebugscreens =
        	debug.debugscreenworld = Server
        
13 0#0 09:06:29.585 [Pfm] Info>  Login()
14 0#0 09:06:29.585 [Pfm] Info>  OnLoginSuccess(RfUser_Steam [Lars_RF] (id: 76561199023846899))
15 0#0 09:06:29.586 [Pfm] Info>  ActiveUser changed: [] => [RfUser_Steam [Lars_RF] (id: 76561199023846899)]
16 0#0 09:06:29.642 [Default] Info>  Initialized job worker thread -- ThreadIndex 9, ThreadIndexCount 16, IsExecutingJob True
17 0#0 09:06:29.642 [Default] Info>  Initialized job worker thread -- ThreadIndex 2, ThreadIndexCount 16, IsExecutingJob True
18 0#0 09:06:29.642 [Default] Info>  Initialized job worker thread -- ThreadIndex 6, ThreadIndexCount 16, IsExecutingJob True
19 0#0 09:06:29.642 [Default] Info>  Initialized job worker thread -- ThreadIndex 7, ThreadIndexCount 16, IsExecutingJob True
20 0#0 09:06:29.643 [Default] Info>  Initialized job worker thread -- ThreadIndex 5, ThreadIndexCount 16, IsExecutingJob True
21 0#0 09:06:29.643 [Default] Info>  Initialized job worker thread -- ThreadIndex 8, ThreadIndexCount 16, IsExecutingJob True
22 0#0 09:06:29.643 [Default] Info>  Initialized job worker thread -- ThreadIndex 1, ThreadIndexCount 16, IsExecutingJob True
23 0#0 09:06:29.643 [Default] Info>  Initialized job worker thread -- ThreadIndex 10, ThreadIndexCount 16, IsExecutingJob True
24 0#0 09:06:29.643 [Default] Info>  Initialized job worker thread -- ThreadIndex 3, ThreadIndexCount 16, IsExecutingJob True
25 0#0 09:06:29.643 [Default] Info>  Initialized job worker thread -- ThreadIndex 11, ThreadIndexCount 16, IsExecutingJob True
26 0#0 09:06:29.643 [Default] Info>  Initialized job worker thread -- ThreadIndex 4, ThreadIndexCount 16, IsExecutingJob True
27 0#0 09:06:30.281 [State] Info>  Config loaded (Profile: 42 entries):
        	graphics.gamma = 0
        	graphics.possessionfovy = 65
        	graphics.possessionbobstrength = 0.75
        	audio.mastervolume = 0.5
        	audio.effectsvolume = 1
        	audio.musicvolume = 1
        	audio.voicesvolume = 1
        	audio.uivolume = 1
        	audio.videovolume = 1
        	audio.sfxdefaultmindistance = 2
        	audio.sfxdefaultmaxdistance = 60
        	audio.defaultvolumeatzoomoutmodifier3d = 0.7
        	audio.sfxatzoomoutvolumemodifieroverworld = 1
        	audio.sfxatzoomoutvolumemodifierdungeon = 1
        	audio.muteonunfocus = False
        	audio.casloopedsoundsfadeintime = 0.2
        	audio.defaultspartialblend3d = 1
        	audio.defaultspread3d = 45
        	audio.combatifdamagecount = 4
        	audio.combatifdamagetime = 6
        	audio.resenddebuginformationevery = 180
        	audio.musicmintimerunoverworld = 15
        	audio.musicmintimerundungeon = 15
        	audio.mindistanceconsiderdwarf = 6
        	audio.maxdistanceconsiderdwarf = 18
        	audio.switchtoevilrate = 0.7
        	audio.switchtogoodrate = 0.3
        	audio.evillaughter = 0
        	audio.allowheartbeatandchewing = True
        	loca.textlanguage = auto
        	loca.audiolanguage = auto
        	general.skinthalya = default
        	general.skinhand = default
        	general.unlockcampaignfinishskin = False
        	general.seasonvisuals = Default
        	general.seasonalmusic = True
        	general.seasonlastname =
        	general.possessionmaxstepheight = 1.55
        	general.possessiondoortriggerdistance = 7
        	input.lockcursor = Auto
        	userdata.randomuserid = 6341439610018735778
        	dlc.enableplatformskins = True
        
28 0#0 09:06:30.294 [State] Info>  Threading Init: Threads Available: 11 Threads Used: 4 Logical: 12 Physical: 6 (time: 652.0365 ms)
29 0#0 09:06:30.328 [Default] Info>  SimpleProfiler: [LocaParser (async)] took 20.6762 ms
        	   16.0 ms: default texts.csv (since start: 16.0459)
        	    3.3 ms: CalculateLocaEntryS (since start: 19.3232)
        	    1.4 ms: dlgPotentialKeys (since start: 20.6762)
        
57 0#0 09:06:35.243 [Ui] Warn>  Could not Load Assets for Tooltips at Path RfUiAssets/Prefabs/Tooltips/MainMenu
      # TooltipManager (Realmforge.Ui.RfUiTooltipManager)
      - at Realmforge.Ui.RfUiTooltipManager:LoadTooltips() (in A:\cv1\Assets\Code\RfUi\TooltipSystem\RfUiTooltipManager.cs:66)
        at Realmforge.Ui.RfUiScreenManager:RfStart() (in A:\cv1\Assets\Code\RfUi\RfUiScreenManager.cs:128)
        at Realmforge.RfFramework.RfBehaviour:DoStart() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfBehaviour.cs:393)
        at Realmforge.RfFramework.RfBehaviour:DoAllStart() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfBehaviour.cs:276)
        at Realmforge.RfFramework.RfBehaviour:OnEnable() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfBehaviour.cs:235)
        at (wrapper runtime-invoke) object:runtime_invoke_void__this__()
        at [Native Frames]
        at (wrapper managed-to-native) UnityEngine.Transform:SetParent_Injected()
        at UnityEngine.Transform:SetParent()
        at GlobalsInstaller`1<T_REF>:InitGlobalsFeature() (in A:\cv1\Assets\Code\RfFramework\Zenject\GlobalsFacadeInstaller.cs:225)
        at GlobalsInstaller`1/<>c__DisplayClass3_0<T_REF>:<InstallGlobalsBase>b__0() (in A:\cv1\Assets\Code\RfFramework\Zenject\GlobalsFacadeInstaller.cs:119)
        at Zenject.MethodProviderUntyped:GetAllInstancesWithInjectSplit() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\MethodProviderUntyped.cs:49)
        at Zenject.CachedProvider:GetAllInstancesWithInjectSplit() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\CachedProvider.cs:101)
        at Zenject.IProviderExtensions:GetAllInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\IProviderExtensions.cs:33)
        at Zenject.IProviderExtensions:GetAllInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\IProviderExtensions.cs:23)
        at Zenject.DiContainer:GetDecoratedInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:1185)
        at Zenject.DiContainer:SafeGetInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:1146)
        at Zenject.DiContainer:Resolve() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:1070)
        at Zenject.DiContainer:Resolve() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:968)
        at Zenject.DiContainer:ResolveId() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:2433)
        at Zenject.DiContainer:ResolveId<TContract_REF>() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:2425)
        at Realmforge.RfFramework.BaseGlobals:InitFeature() (in A:\cv1\Assets\Code\RfFramework\globals\BaseGlobals.cs:408)
        at Realmforge.RfFramework.BaseGlobals:ContinueInitialization() (in A:\cv1\Assets\Code\RfFramework\globals\BaseGlobals.cs:324)
        at Realmforge.RfFramework.BaseGlobals:RfUpdate() (in A:\cv1\Assets\Code\RfFramework\globals\BaseGlobals.cs:268)
        at Realmforge.RfFramework.GlobalsApp:RfUpdate() (in A:\cv1\Assets\Code\RfFramework\globals\GlobalsApp.cs:305)
        at Realmforge.RfFramework.RfUpdateUpdater/Updater`1<T_REF>:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:162)
        at Realmforge.RfFramework.RfUpdateUpdater:UpdateList<T_REF>() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:371)
        at Realmforge.RfFramework.RfUpdateUpdater:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:359)
        at Realmforge.RfFramework.EssentialRfUpdateUpdater:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialRfUpdateUpdater.cs:39)
        at Realmforge.RfFramework.EssentialGlobal:Realmforge.RfFramework.IEssentialGlobal.CallUpdate() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialGlobal.cs:39)
        at Realmforge.RfFramework.EssentialGlobals:Realmforge.RfFramework.IRfUpdate.RfUpdate() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialGlobals.cs:110)
        at Realmforge.RfFramework.RfPlayerLoop:OnScriptUpdate() (in A:\cv1\Assets\Code\RfFramework\Unsorted\RfPlayerLoop.cs:139)
        at (wrapper runtime-invoke) object:runtime_invoke_void__this__()
        at [Native Frames]
58 0#0 09:06:35.244 [Ui] Warn>  Could not Load Assets from Category SystemScreen at Path RfUiAssets/Prefabs/Screens/SystemScreen
      # X1_RfUiManager(Clone) (Realmforge.Ui.RfUiScreenManager)
      - at Realmforge.Ui.RfUiScreenManager:LoadCategory() (in A:\cv1\Assets\Code\RfUi\RfUiScreenManager.cs:404)
        at Realmforge.Ui.RfUiScreenManager:RfStart() (in A:\cv1\Assets\Code\RfUi\RfUiScreenManager.cs:131)
        at Realmforge.RfFramework.RfBehaviour:DoStart() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfBehaviour.cs:393)
        at Realmforge.RfFramework.RfBehaviour:DoAllStart() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfBehaviour.cs:276)
        at Realmforge.RfFramework.RfBehaviour:OnEnable() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfBehaviour.cs:235)
        at (wrapper runtime-invoke) object:runtime_invoke_void__this__()
        at [Native Frames]
        at (wrapper managed-to-native) UnityEngine.Transform:SetParent_Injected()
        at UnityEngine.Transform:SetParent()
        at GlobalsInstaller`1<T_REF>:InitGlobalsFeature() (in A:\cv1\Assets\Code\RfFramework\Zenject\GlobalsFacadeInstaller.cs:225)
        at GlobalsInstaller`1/<>c__DisplayClass3_0<T_REF>:<InstallGlobalsBase>b__0() (in A:\cv1\Assets\Code\RfFramework\Zenject\GlobalsFacadeInstaller.cs:119)
        at Zenject.MethodProviderUntyped:GetAllInstancesWithInjectSplit() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\MethodProviderUntyped.cs:49)
        at Zenject.CachedProvider:GetAllInstancesWithInjectSplit() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\CachedProvider.cs:101)
        at Zenject.IProviderExtensions:GetAllInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\IProviderExtensions.cs:33)
        at Zenject.IProviderExtensions:GetAllInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\IProviderExtensions.cs:23)
        at Zenject.DiContainer:GetDecoratedInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:1185)
        at Zenject.DiContainer:SafeGetInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:1146)
        at Zenject.DiContainer:Resolve() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:1070)
        at Zenject.DiContainer:Resolve() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:968)
        at Zenject.DiContainer:ResolveId() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:2433)
        at Zenject.DiContainer:ResolveId<TContract_REF>() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:2425)
        at Realmforge.RfFramework.BaseGlobals:InitFeature() (in A:\cv1\Assets\Code\RfFramework\globals\BaseGlobals.cs:408)
        at Realmforge.RfFramework.BaseGlobals:ContinueInitialization() (in A:\cv1\Assets\Code\RfFramework\globals\BaseGlobals.cs:324)
        at Realmforge.RfFramework.BaseGlobals:RfUpdate() (in A:\cv1\Assets\Code\RfFramework\globals\BaseGlobals.cs:268)
        at Realmforge.RfFramework.GlobalsApp:RfUpdate() (in A:\cv1\Assets\Code\RfFramework\globals\GlobalsApp.cs:305)
        at Realmforge.RfFramework.RfUpdateUpdater/Updater`1<T_REF>:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:162)
        at Realmforge.RfFramework.RfUpdateUpdater:UpdateList<T_REF>() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:371)
        at Realmforge.RfFramework.RfUpdateUpdater:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:359)
        at Realmforge.RfFramework.EssentialRfUpdateUpdater:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialRfUpdateUpdater.cs:39)
        at Realmforge.RfFramework.EssentialGlobal:Realmforge.RfFramework.IEssentialGlobal.CallUpdate() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialGlobal.cs:39)
        at Realmforge.RfFramework.EssentialGlobals:Realmforge.RfFramework.IRfUpdate.RfUpdate() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialGlobals.cs:110)
        at Realmforge.RfFramework.RfPlayerLoop:OnScriptUpdate() (in A:\cv1\Assets\Code\RfFramework\Unsorted\RfPlayerLoop.cs:139)
        at (wrapper runtime-invoke) object:runtime_invoke_void__this__()
        at [Native Frames]
59 0#0 09:06:35.244 [Ui] Warn>  Could not Load Assets for Tooltips at Path RfUiAssets/Prefabs/Tooltips/SystemScreen
      # TooltipManager (Realmforge.Ui.RfUiTooltipManager)
      - at Realmforge.Ui.RfUiTooltipManager:LoadTooltips() (in A:\cv1\Assets\Code\RfUi\TooltipSystem\RfUiTooltipManager.cs:66)
        at Realmforge.Ui.RfUiScreenManager:RfStart() (in A:\cv1\Assets\Code\RfUi\RfUiScreenManager.cs:128)
        at Realmforge.RfFramework.RfBehaviour:DoStart() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfBehaviour.cs:393)
        at Realmforge.RfFramework.RfBehaviour:DoAllStart() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfBehaviour.cs:276)
        at Realmforge.RfFramework.RfBehaviour:OnEnable() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfBehaviour.cs:235)
        at (wrapper runtime-invoke) object:runtime_invoke_void__this__()
        at [Native Frames]
        at (wrapper managed-to-native) UnityEngine.Transform:SetParent_Injected()
        at UnityEngine.Transform:SetParent()
        at GlobalsInstaller`1<T_REF>:InitGlobalsFeature() (in A:\cv1\Assets\Code\RfFramework\Zenject\GlobalsFacadeInstaller.cs:225)
        at GlobalsInstaller`1/<>c__DisplayClass3_0<T_REF>:<InstallGlobalsBase>b__0() (in A:\cv1\Assets\Code\RfFramework\Zenject\GlobalsFacadeInstaller.cs:119)
        at Zenject.MethodProviderUntyped:GetAllInstancesWithInjectSplit() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\MethodProviderUntyped.cs:49)
        at Zenject.CachedProvider:GetAllInstancesWithInjectSplit() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\CachedProvider.cs:101)
        at Zenject.IProviderExtensions:GetAllInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\IProviderExtensions.cs:33)
        at Zenject.IProviderExtensions:GetAllInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Providers\IProviderExtensions.cs:23)
        at Zenject.DiContainer:GetDecoratedInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:1185)
        at Zenject.DiContainer:SafeGetInstances() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:1146)
        at Zenject.DiContainer:Resolve() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:1070)
        at Zenject.DiContainer:Resolve() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:968)
        at Zenject.DiContainer:ResolveId() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:2433)
        at Zenject.DiContainer:ResolveId<TContract_REF>() (in A:\cv1\Assets\Code\Extern\Zenject\Source\Main\DiContainer.cs:2425)
        at Realmforge.RfFramework.BaseGlobals:InitFeature() (in A:\cv1\Assets\Code\RfFramework\globals\BaseGlobals.cs:408)
        at Realmforge.RfFramework.BaseGlobals:ContinueInitialization() (in A:\cv1\Assets\Code\RfFramework\globals\BaseGlobals.cs:324)
        at Realmforge.RfFramework.BaseGlobals:RfUpdate() (in A:\cv1\Assets\Code\RfFramework\globals\BaseGlobals.cs:268)
        at Realmforge.RfFramework.GlobalsApp:RfUpdate() (in A:\cv1\Assets\Code\RfFramework\globals\GlobalsApp.cs:305)
        at Realmforge.RfFramework.RfUpdateUpdater/Updater`1<T_REF>:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:162)
        at Realmforge.RfFramework.RfUpdateUpdater:UpdateList<T_REF>() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:371)
        at Realmforge.RfFramework.RfUpdateUpdater:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:359)
        at Realmforge.RfFramework.EssentialRfUpdateUpdater:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialRfUpdateUpdater.cs:39)
        at Realmforge.RfFramework.EssentialGlobal:Realmforge.RfFramework.IEssentialGlobal.CallUpdate() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialGlobal.cs:39)
        at Realmforge.RfFramework.EssentialGlobals:Realmforge.RfFramework.IRfUpdate.RfUpdate() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialGlobals.cs:110)
        at Realmforge.RfFramework.RfPlayerLoop:OnScriptUpdate() (in A:\cv1\Assets\Code\RfFramework\Unsorted\RfPlayerLoop.cs:139)
        at (wrapper runtime-invoke) object:runtime_invoke_void__this__()
        at [Native Frames]
60 0#0 09:06:35.333 [Default] Info>  SimpleProfiler: [Initialization: EvilGlobalsApp] took 687.4881 ms
        	    0.0 ms: init: collect allFeatures (since start: 0.0349)
        	    0.0 ms: init: Sort (since start: 0.0836)
        	    0.4 ms: init: TopoSort (since start: 0.5293)
        	    0.1 ms: init: LogFeatureInitializationInfo (since start: 0.6437)
        	    3.8 ms: ResolveId() (since start: 4.481)
        	    2.0 ms: A1_RegisterPlayerLoop (since start: 6.4717)
        	    0.4 ms: ResolveId() (since start: 6.9072)
        	    1.2 ms: AppStateManager (since start: 8.0746)
        	   12.5 ms: ResolveId() (since start: 20.5398)
        	    0.0 ms: DebugMenu (since start: 20.541)
        	    0.0 ms: EvilGlobalsApp (since start: 20.5421)
        	    0.1 ms: ResolveId() (since start: 20.6765)
        	   22.1 ms: RfInputManager (since start: 42.7977)
        	   36.6 ms: ResolveId() (since start: 79.3706)
        	    0.0 ms: RfNavigationManager (since start: 79.3717)
        	    0.2 ms: ResolveId() (since start: 79.5911)
        	    0.2 ms: RfUiSpriteManager (since start: 79.8304)
        	    0.2 ms: ResolveId() (since start: 80.0318)
        	  442.3 ms: RfUiTemplateManager (since start: 522.3085)
        	   19.9 ms: *Paused* due to Config.System.MaxFrameTimeLoading (since start: 542.1639)
        	    0.2 ms: ResolveId() (since start: 542.3147)
        	    0.1 ms: RunningGames (since start: 542.4456)
        	    0.3 ms: ResolveId() (since start: 542.7894)
        	    0.4 ms: ProfilerClient (since start: 543.1455)
        	    0.1 ms: ResolveId() (since start: 543.2757)
        	    1.2 ms: TerrainTextureArrayManager (since start: 544.5082)
        	    0.1 ms: ResolveId() (since start: 544.631)
        	    0.1 ms: UIAudioManager (since start: 544.6825)
        	  139.5 ms: ResolveId() (since start: 684.1708)
        	    1.4 ms: X1_RfUiManager (since start: 685.5427)
        	    1.9 ms: GetCallbackReceivers<IOnGlobalsAppCreated> (since start: 687.4503)
        	    0.0 ms: IsFullyInitialized (since start: 687.4881)
        
61 0#0 09:06:35.380 [AppState] Info>  AppState.Push [FirstState.Inactive] 
62 0#0 09:06:35.732 [AppState] Info>  AppState.Push [MainState.0] 
63 0#0 09:06:35.741 [Default] Info>  SimpleProfiler: [PrototypeFirstScene] took 6352.7977 ms
        	    0.3 ms: InitializationOrder (since start: 0.3206)
        	   68.6 ms: ClientUtils (since start: 68.8901)
        	    0.0 ms: TypeCacheFiller (since start: 68.8918)
        	  144.9 ms: PfmBehaviour (since start: 213.8404)
        	    0.4 ms: FName/TraitStorage (since start: 214.2333)
        	   26.9 ms: CctorCaller (since start: 241.1144)
        	    9.4 ms: AssetManager (since start: 250.4806)
        	  653.1 ms: SetFirstSceneActive (since start: 903.6045)
        	    3.2 ms: FinalizeWorkerThreads (since start: 906.7649)
        	    2.4 ms: InitEvilStuff (since start: 909.134)
        	   16.0 ms: StartInitLocaManager (since start: 925.1761)
        	  515.7 ms: FinalizeLocaManager (since start: 1440.8768)
        	2,683.2 ms: FinalizePreloadAssetsFirst (since start: 4124.0875)
        	1,124.2 ms: FinalizeInstallProjectContext (since start: 5248.2512)
        	  740.2 ms: FinalizeGlobalsApp (since start: 5988.428)
        	    5.3 ms: FinalizeAppStateManager (since start: 5993.7142)
        	  359.1 ms: Waiting for OnDestroy (since start: 6352.7977)
        
64 0#0 09:06:35.745 [AppState] Info>  AppState.Pop  [FirstState.Inactive] - total time: 364.8358 ms
        	    2.3 ms: Inactive (since start: 2.3465)
        	  306.9 ms: CheckHardware (since start: 309.2093)
        	   44.8 ms: ParseArgs (since start: 354.0442)
        	   10.6 ms: WaitForFirstSceneUnloaded (since start: 364.646)
        	    0.2 ms: Pop (since start: 364.8358)
        
65 0#0 09:09:50.112 [Pfm] Info>  AddPfmEvent: HostSceneOrSaveEvent: LocalGame (True, True, [hub])
66 0#0 09:09:50.113 [AppState] Info>  OnPfmEvent: HostSceneOrSaveEvent: LocalGame (True, True, [hub])
67 0#0 09:09:50.115 [AppState] Info>  AppState.Push [TransitionState.Inactive] HostGameArgs (Net: LocalGame; Scene: scene 'hub' (Ver: 0; Autostart))
68 0#0 09:09:50.145 [AppState] Info>  AppState.Push [PrototypeSessionState.Inactive] HostGameArgs (Net: LocalGame; Scene: scene 'hub' (Ver: 0; Autostart))
69 0#0 09:09:50.164 [Pfm] Info>  LocalSession.State changed: [Unknown] => [CreatingNetwork]
70 0#0 09:09:50.164 [Pfm] Info>  LocalSession.State changed: [CreatingNetwork] => [Ready]
71 0#0 09:09:50.165 [Pfm] Info>  Session changed: [] => [LocalSession [0] is [Ready]; PfmLobbyid: []]
72 0#0 09:09:50.169 [AppState] Info>  AppState.Pop  [TransitionState.Inactive]
108 0#0 09:09:52.345 [AppState] Info>  AppState.Pop  [MainState.0]
111 0#0 09:09:52.515 [AppState] Info>  AppState.Push [PlayingState.0] 
112 0#0 09:09:52.521 [Ui] Warn>  Could not Load Assets from Category IngameMaster at Path RfUiAssets/Prefabs/Screens/IngameMaster
      # X1_RfUiManager(Clone) (Realmforge.Ui.RfUiScreenManager)
      - at Realmforge.Ui.RfUiScreenManager:LoadCategory() (in A:\cv1\Assets\Code\RfUi\RfUiScreenManager.cs:404)
        at Realmforge.Ui.RfUiScreenManager:ChangeCategory() (in A:\cv1\Assets\Code\RfUi\RfUiScreenManager.cs:307)
        at Realmforge.Ui.RfUiScreenManager:HandleAppStateChanged() (in A:\cv1\Assets\Code\RfUi\RfUiScreenManager.cs:1351)
        at Realmforge.Common.CallCast1`2<TThis_REF, T1_REF>:CallNow() (in A:\cv1\Assets\Code\RfCommon\CallCast\CallCast.cs:580)
        at Realmforge.Common.CheapAction`1<T0_REF>:Call() (in A:\cv1\Assets\Code\RfCommon\CallCast\CheapAction.cs:238)
        at Realmforge.Common.CheapActionEvent`1<T_REF>:Invoke() (in A:\cv1\Assets\Code\RfCommon\CallCast\CheapActionEvent.cs:149)
        at Realmforge.RfFramework.AppStates.AppState:Push() (in A:\cv1\Assets\Code\RfFramework\AppStateManager\AppStates\AppState.cs:62)
        at Realmforge.RfFramework.AppStates.AppState`2<Realmforge.RfFramework.AppStates.AppStateArgs, Realmforge.RfFramework.AppStates.AppStateStep>:Push() (in A:\cv1\Assets\Code\RfFramework\AppStateManager\AppStates\AppState.cs:142)
        at Realmforge.RfFramework.AppStates.SessionState:Update() (in A:\cv1\Assets\Code\RfFramework\AppStateManager\AppStates\SessionState.cs:634)
        at Realmforge.RfFramework.AppStateManager:RfUpdate() (in A:\cv1\Assets\Code\RfFramework\AppStateManager\AppStateManager.cs:602)
        at Realmforge.RfFramework.RfUpdateUpdater/Updater`1<T_REF>:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:162)
        at Realmforge.RfFramework.RfUpdateUpdater:UpdateList<T_REF>() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:371)
        at Realmforge.RfFramework.RfUpdateUpdater:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:359)
        at Realmforge.RfFramework.EssentialRfUpdateUpdater:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialRfUpdateUpdater.cs:39)
        at Realmforge.RfFramework.EssentialGlobal:Realmforge.RfFramework.IEssentialGlobal.CallUpdate() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialGlobal.cs:39)
        at Realmforge.RfFramework.EssentialGlobals:Realmforge.RfFramework.IRfUpdate.RfUpdate() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialGlobals.cs:110)
        at Realmforge.RfFramework.RfPlayerLoop:OnScriptUpdate() (in A:\cv1\Assets\Code\RfFramework\Unsorted\RfPlayerLoop.cs:139)
        at (wrapper runtime-invoke) object:runtime_invoke_void__this__()
        at [Native Frames]
113 0#0 09:09:52.521 [Ui] Warn>  Could not Load Assets for Tooltips at Path RfUiAssets/Prefabs/Tooltips/IngameMaster
      # TooltipManager (Realmforge.Ui.RfUiTooltipManager)
      - at Realmforge.Ui.RfUiTooltipManager:LoadTooltips() (in A:\cv1\Assets\Code\RfUi\TooltipSystem\RfUiTooltipManager.cs:66)
        at Realmforge.Ui.RfUiTooltipManager:ChangeCategory() (in A:\cv1\Assets\Code\RfUi\TooltipSystem\RfUiTooltipManager.cs:96)
        at Realmforge.Ui.RfUiScreenManager:ChangeCategory() (in A:\cv1\Assets\Code\RfUi\RfUiScreenManager.cs:324)
        at Realmforge.Ui.RfUiScreenManager:HandleAppStateChanged() (in A:\cv1\Assets\Code\RfUi\RfUiScreenManager.cs:1351)
        at Realmforge.Common.CallCast1`2<TThis_REF, T1_REF>:CallNow() (in A:\cv1\Assets\Code\RfCommon\CallCast\CallCast.cs:580)
        at Realmforge.Common.CheapAction`1<T0_REF>:Call() (in A:\cv1\Assets\Code\RfCommon\CallCast\CheapAction.cs:238)
        at Realmforge.Common.CheapActionEvent`1<T_REF>:Invoke() (in A:\cv1\Assets\Code\RfCommon\CallCast\CheapActionEvent.cs:149)
        at Realmforge.RfFramework.AppStates.AppState:Push() (in A:\cv1\Assets\Code\RfFramework\AppStateManager\AppStates\AppState.cs:62)
        at Realmforge.RfFramework.AppStates.AppState`2<Realmforge.RfFramework.AppStates.AppStateArgs, Realmforge.RfFramework.AppStates.AppStateStep>:Push() (in A:\cv1\Assets\Code\RfFramework\AppStateManager\AppStates\AppState.cs:142)
        at Realmforge.RfFramework.AppStates.SessionState:Update() (in A:\cv1\Assets\Code\RfFramework\AppStateManager\AppStates\SessionState.cs:634)
        at Realmforge.RfFramework.AppStateManager:RfUpdate() (in A:\cv1\Assets\Code\RfFramework\AppStateManager\AppStateManager.cs:602)
        at Realmforge.RfFramework.RfUpdateUpdater/Updater`1<T_REF>:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:162)
        at Realmforge.RfFramework.RfUpdateUpdater:UpdateList<T_REF>() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:371)
        at Realmforge.RfFramework.RfUpdateUpdater:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\RfUpdateUpdater.cs:359)
        at Realmforge.RfFramework.EssentialRfUpdateUpdater:Update() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialRfUpdateUpdater.cs:39)
        at Realmforge.RfFramework.EssentialGlobal:Realmforge.RfFramework.IEssentialGlobal.CallUpdate() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialGlobal.cs:39)
        at Realmforge.RfFramework.EssentialGlobals:Realmforge.RfFramework.IRfUpdate.RfUpdate() (in A:\cv1\Assets\Code\RfFramework\RfBehaviour\EssentialGlobals.cs:110)
        at Realmforge.RfFramework.RfPlayerLoop:OnScriptUpdate() (in A:\cv1\Assets\Code\RfFramework\Unsorted\RfPlayerLoop.cs:139)
        at (wrapper runtime-invoke) object:runtime_invoke_void__this__()
        at [Native Frames]
159 0#0 09:09:53.474 [Default] Info>  SimpleProfiler: [Initialization: EvilGlobalsGame] took 77.0149 ms
        	    0.0 ms: init: collect allFeatures (since start: 0.0017)
        	    0.0 ms: init: Sort (since start: 0.0032)
        	    0.0 ms: init: TopoSort (since start: 0.0297)
        	    0.0 ms: init: LogFeatureInitializationInfo (since start: 0.0323)
        	    0.2 ms: ResolveId() (since start: 0.1943)
        	    0.5 ms: DPMClient (since start: 0.7423)
        	    0.0 ms: EvilGlobalsGame (since start: 0.7436)
        	    0.1 ms: ResolveId() (since start: 0.8273)
        	    0.0 ms: RfUiSpriteManagerGame (since start: 0.8422)
        	    0.1 ms: ResolveId() (since start: 0.9392)
        	    0.1 ms: UiExtractionReg (since start: 1.0168)
        	    0.1 ms: ResolveId() (since start: 1.1356)
        	    0.2 ms: UiRpcs (since start: 1.2863)
        	   75.5 ms: ResolveId() (since start: 76.8082)
        	    0.2 ms: X1_RfUiManagerGame (since start: 77.0041)
        	    0.0 ms: IsFullyInitialized (since start: 77.0149)
        
60664 0#0 09:15:23.438 [Default] Error> TemplateManager was null! didInject:False, didAwake:False, didStart:False, WasEnabled:False, enabled:True, TM-now:RfUiTemplateManager(Clone) (Realmforge.Ui.RfUiTemplateManager), building:building_workshop, resource:Realmforge.Ui.UiInventoryResource, amount:2
      - at Realmforge.Ui.ElementWorkstationSlot:SetItem() (in A:\cv1\Assets\Code\RfUi\ProjectSpecific\ElementWorkstationSlot.cs:63)
        at Realmforge.Ui.ElementWorkstationProductionMode:SetProductionModeData() (in A:\cv1\Assets\Code\RfUi\ProjectSpecific\ElementWorkstationProductionMode.cs:86)
        at Realmforge.Ui.ScreenWorkstation:UpdateProductionModeSlots() (in A:\cv1\Assets\Code\RfUi\ProjectSpecific\ScreenWorkstation.cs:259)
        at Realmforge.Ui.ScreenWorkstation:OnInventoryResourceChanged() (in A:\cv1\Assets\Code\RfUi\ProjectSpecific\ScreenWorkstation.cs:194)
        at Realmforge.Ui.ScreenWorkstation:<OnStartOpening>b__23_0() (in A:\cv1\Assets\Code\RfUi\ProjectSpecific\ScreenWorkstation.cs:86)
        at (wrapper delegate-invoke) System.Action`2<Realmforge.Ui.ScreenWorkstation, Realmforge.Ui.UiQueryResult>:invoke_void_T1_T2()
        at Realmforge.Common.CallCast1`2<Realmforge.Ui.ScreenWorkstation, Realmforge.Ui.UiQueryResult>:CallNow() (in A:\cv1\Assets\Code\RfCommon\CallCast\CallCast.cs:581)
        at Realmforge.Common.CheapAction`1<Realmforge.Ui.UiQueryResult>:Call() (in A:\cv1\Assets\Code\RfCommon\CallCast\CheapAction.cs:238)
        at Realmforge.Ui.UiQueryNotificationSystem:ExecuteNotifications() (in A:\cv1\Assets\Code\RfUi.Extraction\Framework\Systems\UiQueryNotificationSystem.cs:33)
        at Realmforge.Ui.UiQueryNotificationSystem:OnUpdate() (in A:\cv1\Assets\Code\RfUi.Extraction\Framework\Systems\UiQueryNotificationSystem.cs:18)
        at Realmforge.Ui.UiQueryNotificationSystem:__codegen__OnUpdate()
        at Unity.Entities.SystemBaseRegistry/<>c__DisplayClass9_0:<SelectBurstFn>b__0() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\SystemBaseRegistry.cs:249)
        at (wrapper native-to-managed) Unity.Entities.SystemBaseRegistry/<>c__DisplayClass9_0:<SelectBurstFn>b__0()
        at [Native Frames]
        at (wrapper managed-to-native) Unity.Entities.WorldUnmanagedImpl/Unity.Entities.UnmanagedUpdate_00001679$BurstDirectCall:wrapper_native_indirect_0000028B9D2833C8()
        at Unity.Entities.WorldUnmanagedImpl/Unity.Entities.UnmanagedUpdate_00001679$BurstDirectCall:Invoke()
        at Unity.Entities.WorldUnmanagedImpl:UnmanagedUpdate()
        at Unity.Entities.WorldUnmanagedImpl:UpdateSystem() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\WorldUnmanaged.cs:892)
        at Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\ComponentSystemGroup.cs:717)
        at Unity.Entities.ComponentSystemGroup:OnUpdate() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\ComponentSystemGroup.cs:681)
        at Unity.Entities.SystemBase:Update() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\SystemBase.cs:429)
        at Unity.Entities.World:Update() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\World.cs:1379)
        at Realmforge.Ui.UiWorldUpdateSystem:OnUpdate() (in A:\cv1\Assets\Code\RfUi.Extraction\Framework\Systems\UiWorldUpdateSystem.cs:26)
        at Realmforge.Ui.UiWorldUpdateSystem:__codegen__OnUpdate()
        at Unity.Entities.SystemBaseRegistry/<>c__DisplayClass9_0:<SelectBurstFn>b__0() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\SystemBaseRegistry.cs:249)
        at (wrapper native-to-managed) Unity.Entities.SystemBaseRegistry/<>c__DisplayClass9_0:<SelectBurstFn>b__0()
        at [Native Frames]
        at (wrapper managed-to-native) Unity.Entities.WorldUnmanagedImpl/Unity.Entities.UnmanagedUpdate_00001679$BurstDirectCall:wrapper_native_indirect_0000028B9D2833C8()
        at Unity.Entities.WorldUnmanagedImpl/Unity.Entities.UnmanagedUpdate_00001679$BurstDirectCall:Invoke()
        at Unity.Entities.WorldUnmanagedImpl:UnmanagedUpdate()
        at Unity.Entities.WorldUnmanagedImpl:UpdateSystem() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\WorldUnmanaged.cs:892)
        at Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\ComponentSystemGroup.cs:717)
        at Unity.Entities.ComponentSystemGroup:OnUpdate() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\ComponentSystemGroup.cs:685)
        at Unity.Entities.SystemBase:Update() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\SystemBase.cs:429)
        at Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate() (in A:\cv1\PackagesUpstream\com.unity.entities\Unity.Entities\ScriptBehaviourUpdateOrder.cs:537)
        at (wrapper runtime-invoke) object:runtime_invoke_void__this__()
        at [Native Frames]
513547 0#0 09:31:37.413 [Default] Info>  EvilGlobalsApp.OnApplicationQuit()
